WELCOME  TO
HE FIGHTERS  GENERATION
THE  FIGHTING  GAME  SITE.


 
You play Fighting Games... right?

We live for them... some of us for our entire lives.

Are Fighting Games among your favorite genres of gaming?
Now we're talkin'... you've come to the right place!

Did you ever put your quarter up on an arcade cabinet to get next?
Win or lose, it doesn't matter... you are part of T
HE FIGHTERS GENERATION.

 

 

"Fighting" and "Art" are one in the same...

You must study both to become a true master. Find your inspiration here!

Are you a martial artist? ...or inspired by REAL martial arts?
The fighting spirit will never die... long live tradition, honor & ass-kicking martial arts.

Do you respect the beauty & diversity of authentic martial arts fighting styles?
Our favorite characters of Fighting Games represent our deep-rooted passion.

  

 

Do you embrace the "Artistic Side" of Fighting Games?
Relax the "pro gamer talk"... this is much more than frames and numbers.

Are you searching for the best Fighting Game Artwork, Images, or Animated GIFs?
 Add TFG to your Favorites / Bookmarks right now... you'll thank me later.

Are you an artist, admirer of Fighting Game lore, cosplayer, or game developer?
There's a good chance you'll find exactly what you're looking for here on TFG... and more.

 

 

If you are "new" to the Fighting Game Community and are willing to learn more...
Fighting Games have a rich and vibrant 30+ year history. TFG is a great place to start... or reminisce.

Are you interested in learning about specific Fighting Games or characters?
Every true Fighting Game and Fighting Game character is here.

To Fighting Game enthusiasts...
WELCOME HOME.

 

 

The Fighters Generation
is a graphics intensive website.
Best viewed in 1440 x 900 (widescreen) or higher, with a speedy PC.

Best browsed with Samsung Internet, Apple Safari and Mozilla Firefox.
Compatible with smartphones & mobile devices. Use TFG MOBILE.

Have the following fonts installed to properly view pages on TFG:
Calibri, Century Gothic, Courier New, and Vernada.

Finally... please Disable Adblockers while browsing.
We have incredible partners bringing you high-quality gaming ads!

This independent fan site is made possible by viewers like you.
 

  
TFG Webmaster here... Thanks for visiting The Fighters Generation. To learn more about the history of this website (and fighting games), read on. When I first started creating this website (25+ years ago), I would soon come to learn that I wasn't the only person with a deep passion for this genre. To me, and people like me, Fighting Games are more than a just hobby, more than entertainment, and much more than... "just a game". Those who were frequent to arcades in the 80s and early 90s, the time when the rise of the fighting genre began in arcades globally, are the original Generation of fighting game players. The OGs. Those of us in The Fighters Generation will never forget the days when kids and adults filled the arcades to near-maximum capacity, the better of us hovering around the newest fighters — excitedly waiting to test out the latest competition (and the best of us racking up crowd-pleasing win streaks). No other gaming genre brought that level of hype, that crowd, or made that kind of impact. It was a phenomenon. Fighting games were responsible for breathing new life into the eventually-struggling arcade scene of the 90s and 2000s... the most iconic games of the genre keeping the arcade scene alive and kicking for many years to come. Even though arcades have diminished over the years (especially here in the USA), the fighting genre is still very much alive today... thanks to the loyal fans and players around the world, and the dedicated creators & developers of the timeless games & characters we've come to know and love for so many years. Thanks to our passion over the years, continuing on for decades... fighting games have become popular and "mainstream" once again. Welcome back to the stage of history.
 

 

Since the arrival of arcade fighting games in the late 80s / early 90s, the fighting genre has been a leader and a prominent influence in the now billion dollar video game industry. There's no denying the complex character designs and gameplay elements within fighting games have inspired countless other franchises and genres out there, exceeding well beyond video games. (Just look at all the bad movies Hollywood cashed in on, and don't forget about the dummies who blamed violent behavior on games like Mortal Kombat back in the 90s.) Whether 2D, 3D, realistic, or unrealistic fighting games... the history of fighting games has made a momentous mark on video game history... and history has repeated itself time and time again, year after year, decade after decade. Regardless what country you're from or what language you speak, FightersGeneration.com is your #1 resource to reminisce and reflect on the history, evolution, and beauty of fighting games. TFG will also keep you up to date on the latest Fighting Game News! WELCOME!
 


 

The Fighters Generation website embraces the ARTISTIC side of fighting games. This website was designed to showcase the most eye-pleasing aspects of fighting games, and when you look closer, hopefully you find yourself immersed in everything the fighting genre has to offer. There's a lot to unpack here. It's an individual journey, even. As a lover of video games and a casual pencil artist since I was a child, I've always been inspired by character designs... in particular. If you're well-acquainted with the best fighting games out there, there's no doubt you'll find something very special about the characters, artwork, and visual designs. Not just the visual artwork for the characters, but their storylines, moveset inspirations, and beautiful in-game animation... all becoming timeless and immortal. Let's face it, not everyone can appreciate what good "art" is these days. Contrary to what some old-timers might say, fighting games are most definitely "works of art"... not only due to the intricate game designs themselves (and their brilliantly composed soundtracks), but literally the countless number of traditional 2D artworks, 3D renders, and animations that were created from scratch by amazingly talented illustrators and animators.


All that said, TFG would like to credit the legendary master artists who created some of the most inspiring video game artwork of all time, inspiring a whole new generation of fighting game players and fans for many years into the future. Just to name a few of these artists: Bengus, Akiman, Shinkiro, Kinu Nishimura, Edayan, Daigo Ikeno, Eiji Shiroi, Hiroaki, Dai-Chan, Takuji Kawano, Falcoon, Nona and Daisuke Ishiwatari. There are many more to discover! On that note, be to check out TFG's frequently updated Artist Profiles feature to learn more about these artists and the inspiration behind the fighting games we love. In case you don't know, the original purpose of creating this website (in 1999-2000) was to proudly and respectfully showcase the very underrated, but fan-beloved official artwork of fighting games. If it weren't for the artists previously mentioned, this website would not be here. Whether you're a 2D Artist, Animator, Game Developer, Pro Fighting Game Player, Cosplayer, or simply a Fighting Game fan... This website was made for you!
 
 
FIGHTING  IS  ART...

The best fighting games would not exist without ART. The 2D sprites and animation that started it all in the late 80s / early 90s have evolved dramatically over the years. If for some reason you don't understand how "Fighting Games = Art," this website is designed to properly educate you. Before mass marketing, YouTube, and other means of advertising games (like DLC)... ARTWORK was primarily used to market and promote fighting games. Top tier fighting game IPs like Street Fighter, TEKKEN, Soul Calibur, King of Fighters, Virtua Fighter, Mortal Kombat, Samurai Shodown, and countless others got their start by promoting their unique art styles and innovative in-game graphics. Before even playing the game, the revolutionary visuals of these titles were responsible for getting players interested in (and eventually buying) these legendary games.





The Fighters Generation proudly hosts a plethora of official (and non-official) fighting game artwork and animated 2D sprites. (The highest quality possible!) TFG is the largest archive of its kind on the internet, and continues to grow year after year. This website has been a dependable tool and reference for professional artists and aspiring artists, alike. A primary reason this website came into form back in the early 2000s was to inspire the many artists around the world who love and appreciate fighting game art and character design.


If you're an artist, animator, or game developer who uses FightersGeneration.com for reference, or inspiration... keep doing what you're doing! Your passion inspires me to make this website even better. (And I'd love to hear from you on social media! My DMs are always open on Twitter: @Fighters_Gen.)
Also, shoutouts to the professional cosplayers who also use TFG for reference when creating their costumes (and poses for their photos)! As you can see, TFG's media galleries appeal to a wide variety of fighting game fans. However, TFG certainly doesn't stop at artwork and has evolved into other media. As the TFG webmaster, I'm committed to bringing you the absolute best and most elaborate Fighting Game News, Reviews, Fun Facts, Videos, Streams, and more. For years, I've been updating TFG's ever-evolving, world famous Character and Fighting Game Profiles: complete with elaborate bios, storylines, overviews, and the best Artwork + Animated GIFs. It's a ton of work and has taken incredible dedication over the past 25+ years... but I love doing it. When I can, I also love entertaining the TFG audience via Fighters Generation's YouTube, streaming on Twitch, and posting informative or interesting content on social media. Check out TFG's social media links further down on this page.
 


  

Continuing on the subject of ART... many fighting game characters from the worlds of TEKKEN, Street Fighter, Virtua Fighter and Soul Calibur (for example) reference real-life fighting styles and MARTIAL ARTS. Even some of the more "exaggerated" movements of ultra-powerful or (some would say) "unrealistic" fighting game character designs can pay homage to traditional martial arts styles. Personally being involved in martial arts for 30 years (most of my life), I've always deeply appreciated this aspect of fighting games. The "art of fighting" is embedded in my blood and lifestyle. I even used to teach traditional martial arts for a living. Even though I retired from teaching martial arts, it's still a part of my life. I've been studying the science of fighting for most of my life, so fighting games are more "real" to me than most people could imagine. Interestingly, I've met many other people who appreciate both fighting games and martial arts just as much as I do... and it's always great to meet likeminded folks. Whether you're a student of martial arts or not, there's so much to appreciate when it comes to the classic (and new) fighting game characters who proudly portray the beauty, authenticity, tradition, and personality behind countless martial arts styles.

 


 

If you happen to be a fellow martial artist who found your way here, that's awesome... and WELCOME. If you don't already know, you'll soon learn about the countless tributes to martial arts represented in fighting games. In the long run, TFG itself is a tribute to the diversity and timelessness of martial arts. The "spirit" of fighting will always live here. To be frank (I am Frank), if fighting games didn't contain vivid references to authentic martial arts, I probably never would've become as interested or as passionate about fighting games in the first place (and this website might not exist). That's how important martial arts and martial arts-based characters are to me. Not only have fighting games become more realistic, more technical, and contain many overtones of martial arts & martial arts principles, but I believe fighting games are even good for your brain. A proper fighting game brings two people together in a unique head-to-head battle that you simply can't get anywhere else (besides actually sparring or being in a real fight of course)!


Just like in a real fight, a quality fighting game is the ultimate test of mental concentration... requiring creativity, patience, sharp reaction time, precise decisions, the correct prediction of your opponent's mind & movements, and ultimately, pure skill in order to be victorious (most of the time)! The "thinking game" involved in great fighting games (especially TEKKEN) really does mirror some of the same elements one would encounter in a real fight. I personally believe being a martial artist for most of my life also gives me some sort of "edge" in playing fighting games, as it would for any practiced fighter who has to "think fast" and make quick reactions. I suppose over three decades of playing nearly every fighting game in existence probably helps too. ;) Also worth mentioning, are the many professional fighters and pro-wrestlers out there who love fighting games for the very same reasons. You know who you are... Keep representin'. 

 



In closing... I'd briefly like to point out that I didn't create this website to make money. I created TFG purely out of passion for fighting games, artwork, and characters I love. I've managed to keep it going all these years to ensure that the fighting genre never fades away... and that the artwork, brilliance, and beauty of fighting games is never overlooked or under-appreciated. Back in the day, there was a period of time when fighting games weren't so abundant, and certainly weren't "front page" news. There was a time when some "gamers" out actually said things like "2D fighting games are dead,"...but my work on
TFG never wavered. There was also a time when many "gamers" out there were actually said things like "3D fighting games are dead," ...but TFG never wavered. I never became disimpassioned by negativity or haters. Negative statements like those only further inspired me to show how amazing fighting games are, and to make TFG the best fighting game website possible. The many thousands of dedicated competitive players, tournament organizers, artists, commentators, and supporters around the world also never wavered. Over the years, we've all contributed in making the fighting genre the ongoing success that it is today. Let's keep it going. All that said, thank you for visiting and supporting FightersGeneration.com.
 


  

SOCIAL  MEDIA

  •     TFG Twitter  @Fighters_Gen  on Twitter is dedicated to bringing you the latest fighting game news with links directly to articles right here on FightersGeneration.com, as well as a plethora of artwork posts. Only the most " relevant" fighting game news is tweeted, including retweets from official developers, companies, artists, FGC members, and other reputable sources. NO BS or shit-posting here. Also, be sure follow @Fighters_Gen to see my recent "Likes" — which usually include awesome fighting game artwork, FGC videos, posts by smart Twitter people, and other content that you won't see anywhere else. Thanks for reading and twitter-ing.
     
     

  •     TFG Discord  Launched in March 2022 to celebrate the 20th Anniversary of the web address: FightersGeneration.com! TFG's Discord server connects the community and fighting game fans featuring a wide variety of channels (not just fighting games), personalized onboarding, unique roles for your profile, integrations with TFG Shop and other social media profiles, and more. Most importantly, a 100% drama free and friendly active community! Our Discord server also features connectivity + benefits for TFG's Patreon and Twitch members.

  •     TFG Patreon  After 20+ years of working on The Fighters Generation website, I opened up a Patreon in February 2021. Fans of the website can support TFG with three tier options to unlock 100% original content, including: The Fighters Gen Podcast, VIP Discord server benefits, Patreon-exclusive videos, behind-the-scenes photos, writings, and more. Consider supporting my content if you enjoy this website!

  •     TFG YouTube  TFG's YouTube Channel opened for business back in 2009. The channel hosts a plethora of original videos, including my own gameplay compilations (several viral hits with over 1M+ views), old school-style combo music videos, TFG Webmaster vlogs, Twitch replays, and good old fashioned 1-on-1 match vids. My main competitive game is TEKKEN, so expect tons of content for TEKKEN. In the future, I plan to upload more content for "classic" fighting games (for nostalgia & historical value)... as well. Also don't miss TFG YouTube's Community wall which features updates and announcements, GIFs, polls, etc.
     
     

  •     TFG Twitch  Part time streamer... I'm hoping to change that someday. I stream TEKKEN along with other new and classic fighting games (as well as other genres). Special guests including my wife Ashlynn Blue and best friend JET3000 have occasionally joined me on the stream. Thanks to the awesome supporters who have helped me keep it going over the years. I announce when the stream is live on @Fighters_Gen and the live feed will appear on TFG News.
     
     

  •     TFG Instagram  TFG Instagram launched in November 2015. At first I was unsure about the function of a TFG Instagram, but it has proven to be a fun and rewarding social platform for fighting game fans & the community with 51K members strong! With a more visual focus on news and the latest artwork, including convenient photo slides and video posts, TFG's Instagram is a must-follow! Occasionally, I even post selfies and other personal videos on Instagram... but not many. Worth mentioning, the comments section on my Instagram is usually fantastic (and I pin many comments).

  •      TFG Facebook  Last but not least, TFG's Facebook covers the most headlining fighting game news and posts similar to Instagram. If you are addicted to Facebook, please try to get help (and try logging out)... you'll thank me later. In any case, let's make Facebook / Meta a slightly better place by sharing some TFG fighting game love. Thanks for 25K members!

 
Visit the new & improved TFG SHOP!
For business inquiries / collaboration opportunities, contact HERE.



TFG Webmaster   |   FightersGeneration.com

 
Greetings! My name is Frank Joseph (AKA "Frank Yagami" or "Mr. Yagami"). I'm the founder, creator and webmaster of
The Fighters Generation website, and admin of TFG's social media profiles (@Fighters_Gen). Many people who visit TFG might not realize this site is managed by one person. A passion project that began around 1999-2000, created by a lifelong fighting game player... Welcome to my website, TFG. The humble beginnings of this website began as early 1996, when I began creation of a universal gaming website called GameGen (Game Generation). In '98-'99, I began building TFG from scratch (during my final years of high school, actually). There was no AI, systematic algorithms, or social media influencing available to use back then to help me create this vast "dream website" for fighting game fans. Over the course of 25+ years, I put 10's of 1000's of hours into creating and updating this website... because I love fighting games and wanted the world to fully appreciate them. I hope you all enjoy visiting and browsing The Fighters Generation for many decades to come. If you'd like to support TFG and the community, check out our Patreon.
 
 
tfg-frank-joseph-fyagami-steve-fox-art-by-geoffrey-daigon.jpg (3835365 bytes)
TFG | Frank Joseph Art by Geoffrey Daigon. 2020
fyagami-seattle-arcade2018.png (3143695 bytes)
My love for arcades will never die. Seattle 2018
tfg-webmaster-fyagami-katsuhiro-harada-ceo2017.jpg (1987953 bytes)
With the man, Lord Harada. CEO 2017
kenny-omega-fighters-gen-frank-joseph.jpg (320835 bytes)
Chillin' with Kenny Omega at CEO 2017. Pre-release TEKKEN 7.
xavier-woods-fighters-gen-frank-joseph.jpg (344697 bytes)
With Xavier Woods / Austin Creed at CEO Orlando 2017.

 As you could imagine, creating and maintaining TFG has required tens of thousands of hours. My hours. It's been a "labor of love"... 30+ years of playing fighting games... and 25+ years working on this website. Through my lifelong passion and love of fighting games and martial arts, I'm proud to have kept this website and community going strong for as long as it has. In case you don't know, I write TFG's news articles, game reviews, character overviews, update game & character profiles, and manage TFG's social media. In addition to the time I invest into actually playing and competing in fighting games, keeping all of this going is a ton of work for one person... (but 100% worth it). I've met some incredible folks along the way, and if you're an old school TFG visitor or supporter, or a friend, thank you. If you're new here: I'm excited to see your interest in the greatness of fighting games... and I hope you find Fighters Gen to be entertaining, helpful, and inspiring for many years to come. For FGC creation / business inquiries, email me or DM on social media.
  
 
soulcalibur2-tfg-mryagami-jet3000-initialb-neon-dreams-arcade-december-2024-2.jpg (599611 bytes)
SoulCalibur 2 Neon Tournament - December 2024
 
mvc2-neon-dreams-tournament-august-2024-guavaodder-yagami-hg.png (12272184 bytes)
MVC2 Neon Tournament - August 2024
neondreams-nov24-tekken-tag-tournament2-fighters-gen-yagami-hornzisbadgg-xkhooo.png (3656798 bytes)
TTT2 Neon Tournament - November 2024
soulcalibur2-neon-dreams-tournament-august2024-mr-yagami-jet3000-guavaodder.jpg (2752696 bytes)
SoulCalibur 2 Neon Tournament - August 2024
neon-dreams-tekken8-tournament-nov2024-amby-themeanbean-mr-yagami-fightersgen.png (16071941 bytes)
Tekken 8 Neon Tournament - November 2024

 
The "Art of Fighting" was embedded into my blood at a very young age. Growing up with these amazing characters and games has inspired me immeasurably throughout my lifetime. I'm sure my timeless infatuation with fighting games, martial arts, and artwork is made very clear through my years of dedication to TFG. That said, I want to thank everyone who shares this passion and has supported this website for all these years (and an extra special thanks to the awesome contributors who help make this website awesome). Whether you've sent me news, images, information, corrections, donations, created cool TFG banners, or simply visit TFG on a daily/weekly basis... know that I couldn't have kept it going this long without your help. Even though I am the lone webmaster around here, this website is something for all of us.
  
soulcalibur2-neondreams-march2025-tournament-mryagami-guavaodder-soulbeav.jpg (2221909 bytes)
TTT2 Neon Tournament - March 2025
tekkentagtournament2-jan2025-neon-dreams-tournament-yagami-hornz-xk.jpg (2567601 bytes)
TTT2 Neon Tournament - January 2025
soulcalibur2-tournament-neon-dreams-jan2024-mryagami-dabeatconducta-guavaodder.png (4370083 bytes)
TTT2 Neon Tournament - January 2025
frank-yagami-ashlynn-blue-harada-ceo-tekken7.jpg (265730 bytes)
Frank Yagami, Ashlynn Blue (wife), and Katsuhiro Harada at CEO Orlando.
frank-brotha-kyo-ceo.jpg (142626 bytes)
Frank and old friend / TFG fan Brotha Kyo. CEO Orlando.
soulcalibur2-neon-dreams-tournament-nov2024-mr-yagami-oldboone-dabeatconducta.png (12963882 bytes)
SoulCalibur 2 Neon Tournament - November 2024
soulcalibur2-neon-dreams-tournament-july2024-frank-jet3000-initialb.jpg (542894 bytes)
SoulCalibur 2 Neon Tournament - July 2024
frank-jet-neon-dreams-arcade-2024.jpg (1684076 bytes)
Neon Dreams Arcade 2024
fn-iceland-2023.jpg (215853 bytes)
Iceland / Norway. August 2023
fn-geiranger-norway-2023.jpg (1639713 bytes)
Geiranger, Norway. August 2023

 
Still reading? Okay. I'll tell you a bit more. I'm a very introverted person in real life, but since you've come all this way... and seem to have a pretty good attention span, I'll try to make your time worthwhile and tell you a little bit more about myself and my unique relationship / history with fighting games and martial arts. I'll start from the beginning, because I've been playing video games ever since I could walk. I began using a computer in 1986 (confirmed by my parents) when I was 3 years old. Thanks to my dad being a hardcore "PC guy" back in the day, I was able to play some of the very first fighting games on PC at an early age, including: Commodore & Amiga versions of International Karate, Yie Ar Kung Fu, and Barbarian (to name a few). My father also began Karate during his teenage years in the 70s. Just like with computers... his history in Karate and introducing me to Bruce Lee movies heavily contributed to my interest in martial arts as an 80s kid. Little did I know back then, I would eventually train in martial arts for 30 years of my life (teaching for 20+) and even meet my wife through martial arts.
  
FYagami-2016.png (881030 bytes)
Devil Modo. 2016
fyagami-tekken-trophy-2016-6.png (1788746 bytes)
King of Iron Fist. 2016. Doriya!
fyagami-ashlynnblue-longisland-ny-oct2017.png (3659502 bytes)
Long Island NY.
Oct 2017
fyagami-ny-jan2017.png (5418973 bytes)
Long Island, NY.
Jan. 2017
fyagami-vegas-ramenya-nov2016.png (1585831 bytes)
Vegas. Nov '16. Ramen-ya.
fyagami-ashlynnblue-shellyfox-jet3000-july2017.png (1243783 bytes)
Boba + Art Session with Nicole, Shelly & Jet. 2017
fyagami-ashlynnblue-vegas-2016-2.png (2831049 bytes)
Vegas Mirage 2016. Her eyes are crazy.
shelly-frank-jet-hongkong.jpg (1615700 bytes)
Shelly, Frank, Jet. Hong Kong sushi.
fyagami-ashlynn-sanfrancisco2017-palace-of-fine-arts-center.png (12880718 bytes)
San Fran Palace of Fine Arts.
Nov. 2017
fyagami-ashlynnblue-vegas-2016.png (1291113 bytes)
Ramsay Steak
Vegas. It's raaaaw!

 
To continue on this nostalgia trip... one of my favorite things to do as a kid was spend many hours at the thriving ARCADES of the 80s and 90s. Back in the day, my parents would drive me to shopping malls... where I would spend countless hours at arcades playing the most influential fighting games of the time. This was an every-weekend kind of thing. I was even friends with the arcade managers. I do miss the smell of mall arcades... it's a one-of-a-kind smell. It was inside those dark, yet cozy arcades where I fell in love with iconic games such as: Street Fighter 1, Street Fighter 2, Final Fight, Samurai Shodown, Mortal Kombat, Virtua Fighter, Tekken, Killer Instinct, and countless more. As a little kid, I even had to stand on an upturned milk crate to properly reach the controls (and manage to see the screen effectively. (That's why it was helpful to be friends with the arcade managers.) ^_^ It was a proud day for me when I was finally tall enough to stand at an arcade cabinet on my own and play until my legs were tired. Good times.


Even as a youngin'... I brought solid competition to my local arcades. I always picked up the home ports of fighting games, so I had plenty of trained experience over many other arcade competitors. I didn't mess around... I was given a certain number of quarters and had to make those quarters last! Haha! It was always a proud moment for me when I could show my parents that I still had plenty of quarters / tokens left over when it was time to leave (more reason to go back to the arcade). Also, I damn sure wasn't about to leave the arcade and have to chase my parents down to get more quarters (no cell phones back then). Young players of today will never know this struggle. All this to say... I became known at my local arcades to rack up impressive win streaks (especially for a kid in the 90s, sending kids "two times my size" back to the token machine. Many years later, I saw kids younger than me doing the exact same thing... keeping the tradition alive. Seeing this continuously happen over the years is a beautiful thing.
 
 

Me (8 years old) with Mom, playin' Street Fighter 2: CE. 1992
frankie-commodore128edit.png (523871 bytes)
I grew up playing Commodore 128 (C64 mode).
fyagami-vegas2014.png (1327048 bytes)
Vegas 2014
 

hk20.jpg (290631 bytes)

Hong Kong. 2010
fyagami-vegas-nyny2016.png (4748815 bytes)
Vegas. Nov 2016
 
soulcalibur2-neon-dreams-arcade-june-2024-bracket.png (8170223 bytes)
SoulCalibur 2 Neon Tournament - June 2024
frankbrucejet.jpg (136287 bytes)
Frank, Jet & Bruce Lee (wax statue). Hong Kong 2010
fyagami-tekken-tag2-chinatownfair-march2017.png (2185924 bytes)
TTT2 Arcade. 2017.
Chitown Fair NYC
frank-yagami-chinatown-fair-2017.png (1313997 bytes)
The Legendary
Chinatown Fair New York
fyagami-ny-chitown2017.jpg (787942 bytes)
NY Chinatown. 2017
hong-kong-library-shelly-frank-jet-2010.jpg (221240 bytes)
Shelly, Frank & Jet at the Hong Kong Library. 2010.

 
While some news anchors in the 90s claimed that the "video game obsession" was an "unhealthy habit"... I was also doing Karate / TaeKwonDo since the age of 7... which became another lifelong passion of mine. Also worth noting, I had to be able to defend myself in case some bloke decided to pick a fight with me after I whooped 'em in SF2 or X-Men vs. Street Fighter. When I was a kid, my dad would occasionally "silently watch" (in his words) from a distance while I played fighting games at certain arcades. He told me he was concerned a few times when he began to notice some of these older kids were getting legit pissed off after I sent them back to the token machine for the 7th or 8th time. "Stop taking their money, son!" LOL. Man, the 90s were truly GREAT. "Losers" didn't get get to complain on Twitter & Facebook... all they could do was put more quarters in and attempt to get better so that they could enjoy that badass new fighting game arcade cabinet that had a huge crowd around it, for longer. I miss those days. Honest gaming. Get good!

 
frank-ashlynn-phoenix-st-augustine-florida-2025-2.jpg (2244697 bytes)
St. Augustine with the fam. Feb. 2025.
frank-yagami-brucelee-grave-seattle-april2018.png (5746320 bytes)
Bruce Lee's Grave. Seattle. April 2018
frank-ashlynn-phoenix-st-augustine-florida-2025.jpg (5537195 bytes)
Proud parents! Meet my daughter Phoenix. 2025.
fyagami-ashlynnblue-vegas-bobatea-april2017.png (1115849 bytes)
Best boba tea in Vegas. 2017
NYC. March 2017
fyagami-ashlynn-vegas-forum-shops-2017.jpg (616397 bytes)
Vegas Forum Shops. 2017
fyagami-sanfrancisco-nov2017-coit-tower.png (3405536 bytes)
San Francisco
Nov. 2017
fyagami-newyork-march2017.png (5214959 bytes)
NYC. March 2017
fyagami-engaged-nov2016.png (1181758 bytes)
Aria Las Vegas.
Nov 2016
fyagami-mojave-nov2016.png (2995072 bytes)
Mojave Desert. 2016
fyagami-tekken7-collectors-edition.png (2284925 bytes)
TEKKEN 7. 2017

fyagami-martialarts2017.png (2048617 bytes)
The old day job.
Teaching class.

 
Fighting games always made me think. They taught me things. Fighting games were never "one defined experience" like you'd get from a certain type of RPG or Action / Adventure game. I learned early on that your enjoyment and fulfillment of a fighting game is up to YOU. In a quality fighting game, your own skill level, creativity, and choices is what can make the game either fun, or not fun. Fighting games have only gotten better with time, and this was in large part due to the ever-increasing level of complexity, and support from the competitive Fighting Game Community (FGC). Like many others, I never really took a break from playing (contrary to what those beloved SNES / Genesis game manuals used to recommend). I started playing fighting games at arcades and I never quit. My soul still burns, and I'll always have a passion for fighting games. Other passions in life? Traveling... good food... and most of all, spending time with my beautiful wife and daughter. Thanks for reading my content and sharing this nostalgia trip with me! Please consider supporting my content and The Fighters Generation website through Patreon.

 
6th-dan.png (866000 bytes)
With my original TKD / Hapkido teacher. Known him 3 decades
frank-yagami-ashlynn-blue-grouse-mountain-canada-2018.png (3040520 bytes)
Vancouver 2018. Honeymoon pic!
frank-fightersgen-wedding2018.jpg (298697 bytes)
Wedding pic.
New York 2018
fyagami-jet3000-shellyfox-aug2017.png (5562498 bytes)
South Tampa. Frank, Jet & Shelly. 2017
fyagami-ashylnnblue-berns-jan2018.png (3135450 bytes)
Dinner at Bern's. The steakhouse.
fyagami-hongkong2.jpg (68838 bytes)
Frank, Shelly & Jet. Hong Kong 2010
mryagami-june3rd-2012.png (866808 bytes)
Sexy vampire pic. 2012
fyagami-harada-tekken.png (370097 bytes)
Fighting stance with Harada at CEO 2011
castle09a.png (704828 bytes)
Ron, Shelly Fox & Frank. OG friends. 2009
fyagami-nintendo-switch-oct2019-thanks-futeki.PNG (996616 bytes)
Switch and DMC5.
October 2019. Thanks Futeki


Thanks for being part of TFG... Never Stop Fighting.

 



 
                               
                                             
                          Frank Joseph  "Mr. Yagami" 


 
Send a TIP / DONATION = Support the site!
 
Want to help? You can become a supporter of the website with a Tip or Donation. Send any amount via Streamlabs or directly through PayPal (donate button link below). You can also become a monthly supporter on Patreon and enjoy original TFG content. The website's dedicated server costs over $100 per month out of my pocket ($1,200+ annually). Multiply that by 20 years TFG has been online. Still to this day, I've spent more money than I've earned promoting fighting games over the past 2 decades. It's a labor of love, a lifelong passion, a 24/7 job... and I greatly appreciate your consideration and support to help me keep this going. Long live fighting games!

 
PATREON
  PAYPAL 

 

 
   FOLLOW    ON: