The northeastern part
of the continent is a collection of small provinces that until recently
battled one another. A baby girl, born in this region, was left behind when
the villagers fled as enemy troops approached her hamlet. The wilderness
spirit Degas found this baby girl and named her Jamm.
The spirit found
shelter for Jamm and asked the beasts of the lands to welcome her as one of
their own. Though still young and naive, Jamm has learned to survive in the
wilderness, even to defend herself when necessary. She has learned a number of
fighting styles from the animals, and hopes to keep what's left of the
provinces for them. After Degas passed
away, Jamm began wearing his fur and claws. When she learned that the Golden
Axe can make any wish come true, she began seeking it to revive Degas.
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Updated: Feb. 27th, 2023
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Is that a dead Pikachu on her head? lmao. (That should be my only comment here and the end of my overview, but I'll give you more for your money.) I think Sega really liked Cham Cham from SamSho and decided to make their very own Cham Cham in Golden Axe: The Duel. Jamm's voice,
mannerisms, and even stance are very similar to Cham Cham's (not to mention her
damn name). Maybe they're from the same tribe? I think that's what Sega was going for with this design.
To her credit, Jamm has some unique aspects to her, fits into the Golden Axe universe, and is
likeable. While her normal moves are cool, most of her special moves kinda lack originality IMO. (Generic fireball for no particular reason?). Her super move with
the lion spirit-thing somewhat makes up for it... definitely a cool super
for the time. The strength of her design is probably her personality and taunt animations. Her
winning dance cracks me up. Overall, she definitely brings something to The
Duel's roster.
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Fighting
Style / Moveset |
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Personality
/ Charisma |
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Outfit(s)
/ Appearance |
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Effectiveness
in series |
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Overall
Score |
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